pobierz za darmo NVidia Quadro Plex sterownik (ver. 346.­35)

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NVidia Quadro Plex (ver. 346.­35) wydane 2015.01.12.

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Kategoria Karty graficzne
Marka NVidia
Urządzenie Quadro Plex
Systemy operacyjne Solaris x86/x64
Wersja 346.­35
Rozmiar pliku 70.01 Mb
Wydany 2015.01.12
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Szukam...
Driver for NVidia Quadro Plex Added support for X.­Org xserver ABI 19 (xorg-server 1.­17).­ Fixed a bug that prevented internal 4K panels on some laptops from being driven at a sufficient bandwidth to support their native resolutions.­ Fixed a regression that caused displays to be detected incorrectly on some notebook systems.­ Fixed a bug that could cause X to freeze when using Base Mosaic.­ Fixed a regression that prevented the NVIDIA X driver from recognizing Base Mosaic layouts generated by the nvidia-settings control panel.­ Updated the NVIDIA X driver to reject frame packed interlaced HDMI 3D modes during mode validation.­ These modes were being validated by the driver,­ despite never having been supported.­ Fixed a bug that prevented the console from being restored after forcefully terminating X,­ on some GPUs with multiple DisplayPort monitors attached.­ This bug also subsequently prevented X from being started following the failed console restoration.­ Updated the version of libvdpau shipped with the driver to 0.­9.­  This version honors the VDPAU_­DRIVER_­PATH environment variable and fixes a race condition if multiple threads call VdpDeviceCreateX11 simultaneously.­ See http:/­/­lists.­freedesktop.­org/­archives/­vdpau/­2014-December/­000274.­html for more information.­ Please note that users are encouraged to use their distribution's libvdpau packages rather than relying on the one shipped with the NVIDIA graphics driver.­ Fixed a bug that caused the screen image to be shifted when screen transformations (such as rotations or reflections) were enabled on a G-SYNC display attached to a Kepler-based GPU.­ Fixed a bug that caused a blank screen when setting a mode requiring YUV 4:2:0 compression.­ These modes are not currently supported.­ Fixed a bug that caused an incorrect DisplayPort link configuration to be displayed after a hotplug or unplug.­ Added support for the following EGL extensions: EGL_­EXT_­device_­base EGL_­EXT_­platform_­device EGL_­EXT_­output_­base Added the ability to increase the operating voltage on certain GeForce GPUs in the GeForce GTX 400 series and later.­ Voltage adjustments are done at the user's own risk.­ See the documentation on the "CoolBits" X configuration option in the README for details.­ Added accelerated support for r8g8b8a8,­ r8g8b8x8,­ b8g8r8a8 and b8g8r8x8 RENDER formats.­ Updated nvidia-settings to take advantage of GTK+ 3,­ when available.­ This is implemented by building the nvidia-settings user interface into separate shared libraries (libnvidia-gtk2.­so,­ libnvidia-gtk3.­so),­ and loading the correct one at run-time.­ Added the nvidia-settings option --gtk-library to allow specifying the path of the directory containing the user interface library or the path and filename of the specific library to use.­ Fixed a GLSL compiler bug that would produce corruption when running games such as Far Cry 3 in Wine.­ Fixed the EGL_­KHR_­stream_­cross_­process_­fd extension.­ Fixed rendering corruption that sometimes happened when calling DrawElementsInstancedBaseVertexBaseInstance(),­ DrawElementsInstancedBaseInstance(),­ or DrawArraysInstancedBaseInstance().­ Dramatically improved OpenGL Framebuffer Object creation performance.­ Removed the limit on the maximum number of OpenGL Framebuffer Objects.­ Updated the NVIDIA OpenGL driver to prefer $XDG_­CACHE_­HOME over $HOME as the default location for storing the GL shader disk cache.­

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